Off the painting desk gallops a regiment of Austrian Uhlans circa 1796. This is the Mészáros regiment. Actually, in 1796, it was the only Austrian lancer regiment later to become the 1st Uhlans.
My Wargaming Habit
Dice and tape measures to the ready as you gain an insight into my small wargaming world.
Friday, February 13, 2026
Austrian Uhlans of 1796
Thursday, February 5, 2026
The Battle of Uzaktan Savas
Following on from the Rejects' last remote 18th century adventure (see here), we gathered for another evening of mid century conflict. This time an encounter between Catherine the Great's Russians and the Sultan's Ottoman Turks.
Two opposing players (Jon for the Russians and Ray for the Ottomans) were given the size of forces available, the army lists and a map of the battlefield. Their job was to construct their armes and deploy ahead of the game.
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| The map sent to Jon and Ray. Brown hex are hills, green squares are wooded hexes, the grey square is a village. The white boxes are the deployment zones. The Russians will deploy in the northern zone. |
The Objectives
The Armies
The Russians (Jonathan and Dan)
1st Infantry Brigade: 3 line, 1 grenadier and 2 heavy artillery.
2nd Infantry Brigade: 3 line and 2 medium artillery.
1st Cavalry Brigade: 1 hussar
2nd Cavalry Brigade: 1 cuirassier and 1 dragoon
Independent units: 1 jäger and 1 cossack
The Ottoman Turks (Ray, Lee and Steve)
1st Infantry Brigade: 3 Janissary, 1 levee, 2 medium and 1 heavy artillery
1st Cavalry Brigade: 2 Spahi
2nd Cavalry Brigade: 1 Akinji, 1 Grand Visierial Guard
3rd Cavalry Brigade: 2 Akinji
Independent units: 1 Azab skirmish infantry, 1 Seyman skirmish infantry
Deployment
| The table with the armies deployed. The Russians to the north. It looks like Ray has gone for overwhelming the Russian eastern flank with all of the Ottoman cavalry. |
The Battle
| The battle of manoeuvre continued as cannons opened up on the western flank and Seyman, Azabs and jagers fought a running firefight in the woods. |
| The Russians started gaining the ascendancy in the woods. Meanwhile, the Turkish heavy cavalry hurled itself into the defending infantry and cavalry. |
| Meanwhile in the centre, jagers and cossacks started to make bloody work of the Azabs. |
| The Ottoman heavy horse routed the Russian cavalry but were unable to exploit the situation further. However, the men from Muscovy won control of the woods as they annihilated the Azabs. |
Afterthoughts
I enjoyed seeing how this battle unfolded. It was interesting to see how the more oriental Ottoman forces would stand up to the more modern Russians.
I think that it would be fair to say that the Turks were lucky to pass so many morale checks with their irregular troops. This was critical. The Turks have quite a fearsome army but are very brittle and units could retire at the first hit. That they didn't showed how favourably the dice gods smiled on the Turks.
Thank you to Ray and Jonathan for participating in the army creation and deployment.
Saturday, January 31, 2026
The Fictional Battle of Haftah ka Khel - AAR
Surjit and I got together on Saturday morning for another remote game of Koenig Krieg. This time we ventured to the Indian sub-continent for a fictional battle between British and French forces.
Surjit was sent an image of the battlefield. He had to select a 14 point British army and deploy on the northern edge of the map in the white box prior to the game.
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| The map for deployment sent prior to the game. Brown hexes are hills. The green are woods. The grey hex is a BUA. |
I took control of the French, deploying in the southern deployment box.
The Armies
The British
1st Infantry Brigade: 1 European Foot, 1 Rajput, 1 levy unit and 1 heavy artillery
2nd Infantry Brigade: 1 European Foot, 1 Rajput, 1 Sepoy, 1 levy and 1 medium gun
3rd Infantry Brigade: 1 Sepoy, 1 Rajput, 1 levy and 1 medium gun
1st Cavalry Brigade: 1 Rajput heavy cavalry, 1 Native light cavalry
2nd Cavalry Brigade: 1 European light cavalry
Independent units: 2 units of Mahratta skirmish missile cavalry
The French
Infantry Brigade 1: 1 unit of European Foot, 1 Sepoy unit, 2 Mysore foot, 1 medium and 1 heavy artillery
Infantry Brigade 2: 2 units of Sikh levies, 1 Sepoy unit, 1 medium artillery
Cavalry Brigade 1: 1 European light cavalry, 1 Mysore light missile cavalry
Cavalry Brigade 2: 1 Sikh armoured cavalry, 1 European light cavalry
Cavalry Brigade 3: 1 Mysore Light Cavalry
Independent units: 1 unit of native levies, 3 units of Mogul skirmish missile cavalry
Deployment
The Battle
The plan, such as I had one, was to throw the Mogul cavalry forward to harass the enemy infantry, induce panic and shield the approach of my own. All this whilst my cavalry held the flanks.
| However, the British were to win the upper hand against both hussars and skirmish infantry. |
| As for the melee on the hill, the unprepared foot unit was despatched without mercy. |
| The centre was now fully engaged. The air was thick with black smoke as casualties mounted on both sides. However, British weight of infantry numbers was being brought to bear. |
| With two regiments charging the front and skirmish cav on the flank, the French European foot regiment was under extreme duress. |
At this point the French conceded the field and sought to withdraw as quickly as possible.
| The situation at the end of the game. |
That was an incredibly interesting and enjoyable game. Battling with such exotic armies was a real test. Neither of us really knew how to use our forces to best effect. So, we learned alot during the game about how we would approach this arena of mid 18th century conflict in the future.
I kept the army countdown clock. The result at the end certainly reflected the view and demise of the French.
| Both clocks started on 14! |
This was also a game with a greater degree of terrain which made for a different but entertaining challenge during play. It was good that here was a game that was not decided by events on the flanks.
Lastly, I am very happy that Koenig Krieg and my army lists worked for a battle set on a non-European battlefield with non-European armies. I just need to try out a SYW game set in North America.
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