Tuesday, October 13, 2026

Imagi-Medieval Campaign Part 3: First Moves

After the previous selection of neutral areas (see part 2), some players were rather exercised by who chose what. Most vociferous being King Leopold of Austria (Ray).  He seemed frustrated by Trent being closed to him.  I don't know his strategy - nor would I divulge even if I did - but I think that he'd very much like to extract revenge!

Detail from Arrival of the English Ambassadors by Vittore Carpaccio
Whilst the orders for Turn One were being contemplated, many flowery worded missives were being sent back and forth to fish for information and secure alliances.  The players have certainly entered into character and communicate accordingly, forsooth!  

I must confess that with "emissaries" and "ambassadors" hurrying wither and thither, it was a little tricky to keep up with the various twists and turns.  I think that there may even be an alliance cemented through marriage (is this role-playing now going too far?), but I'm not sure.  
Detail from The Month of April: A Wedding Procession

With at least a couple turns before some of the players clash over areas, I'm guessing that everyone is playing it coy and sounding each other out until actions confirm suspicions.  One thing is certain, Ray has a duplicitous reputation that proceeds him from previous campaigns.  Will he be able to overcome this character handicap?  I suspect that Duke Frederich in Brandenburg (Jon) may apply some of his silver tongued skills to good effect... oh, who am I kidding, they are all as mad, bad and untrustworthy as each other!

With only unoccupied territories to conquer, our six rulers can divide their army strength (in points) to invade and capture some.  This is where I start to see some small differences in strategy.

To conquer an area the players must allocate a certain number of army points to invade.  If the ratio of army to area value is 4 to 1 in favour of the invader, then the area is automatically won.  The smaller the ratio the greater the risk of failure.  Each aspiring empire starts with 750 points to allocate to armies and/or comment to savings or the Pope.

In placing their orders, there are those that seek certainty and those that gamble on the odds.  Some you win some you lose.

Here is the map of Mittleuropa as it stands after Turn One.

The circled areas are the neutral principalities that no one can invade or move through for at least six turns.
The areas with coloured dots show ownership.

In the previous post, Norm placed his money on King Elrond of Franconia (Surjit).  It's early days, but who is making a good early impression with you?




28 comments:

  1. And so it begins. This is looking really good. The more I look at the map the more I realise how clever it is. Where did the idea come from?
    Also just noticed that Lithuania appears to have no 'crossable' border. And no player. Wonder what is happening there?

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    1. Chris, I made the same comment to Richard about the map. Really quite clever, indeed!

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    2. Thank you, Chris. I made the map up. Original inspiration was the numerous principalities, duchies and bishoprics of the Holy Roman Empire. However, what you see now only bears a vague resemblance to central Europe.
      I should add that this was NOT generated or enhanced by AI. It is entirely my work.

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  2. The outcome of the first turn was very interesting, indeed. I have no wish to speed up the two week cycle for each turns orders (we are all gonna need the extra time at some point during this campaign) but right now I am champing at the bit to see the outcome of turn 2.

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    1. We definitely know who the risk-takers are!

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    2. I am surprised at how there are already some important decisions to be made.

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    3. Jon, we are certainly getting a sense of that. Different strategies already being adopted.

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  3. I reckon Lee's lombardy has done best when it comes to snapping up the smaller non player states. Also, as it looks like he'll hold all within that impressive mountainous border which'll make it easier to hold his homeland once he starts venturing further abroad.

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    1. Thanks, Rob. We will have to see whether Lee's defensive advantages hinder his offensive options.

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  4. Thr dupliticous badger of Austria, seems to be having fun?
    Best Iain

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  5. Come on Surjit ...... you need to get Gandalf, Aragon and Legolas moving my son!

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    1. Good to hear from the Franconia Cheer Leader. Are you suggesting some Tolkienesque heroics?

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    2. It would be the natural order of things 😀

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  6. I quite like the look of Brandenburg. A few more vacant areas to pick off before conflict with neighbouring states.

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  7. A great first turn with lots happening and a variety of playing styles.

    Seems like Surjit has a cunning plan to overcome his geographical obstacles😁, while Lee is like Pacman, gobbling up everything!

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    1. LOL. Very apt descriptions and observations.

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  8. Really interesting and off to a great start, this is a very different type of game and really intrigued to see how it plays out.

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    1. Thank you, Donnie. Some moves have already surprised me.

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  9. I think me and Lee have been stiffed by the people of the north, we've both been heemed in, while they have the run of the free territory's. Grrr!

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    1. My dear king, it is not the people of the far north who have hemmed you in but your “friendly” neighbors.

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    2. Well... here are two campaign rivals going public. Which one would you believe in this matter?

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