Wednesday, May 11, 2022

Save the Factory - Aerial Dogfight

The Rejects got together for their regular Paint and Chat session via Zoom.  But this time we engaged in some dogfighting instead of painting.

Lee, Ian and Steve represented the RAF in their Spitfires.  Meanwhile, the Luftwaffe were piloted by David and Ray.  The German bombers were controlled by the umpire.

The starting positions were that the RAF were vectored in on some raiding DO17s with the mission to stop them from reaching the beer factory.  The BF109 top cover were close at hand, but could appear from any of the yellow markers.

All pilots started as experienced.  Their level could rise by getting kills.  However, it could drop if killed.  Killed pilots would reappear at one of the yellow markers.

The winners would be individual with the most points (2 per kill) and the side with the most points.

The starting positions.

Starting position as seen from behind the Spitfires.

...and seen from the DO17s.

At this point my ability to umpire and take photos utterly collapsed.

What I can say is that poor Ian kept on getting in the way of teutonic weaponry and was shot down twice.  Once by a bomber and another time by Ray.

By the end of the game the dogfighting was intense with Lee and a bomber damaged.

Final positions of the combatants, except one...

Steve had managed to leave the dogfight and concentrate on the raiding DO17s.  He successfully shot one down, but failed to score on the others before they dropped their bombs on the Stella Artois Beer Factory.

Steve desperately trying, but rolling bad dice.

An enjoyable time seemed to be had by all.

With 2 points for a kill and modifiers according to finishing skill level, Ray (Luftwaffe) and Steve (RAF) were joint first with 3 points each.

Ian was last with -1 !!

Overall, the Luftwaffe won with 3 points to 2.  The German fighters did their job of protecting the bombers.



15 comments:

  1. Fun indeed and looks good too:).

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  2. Aerial dogfights with a group of friends never fails to disappoint.

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    Replies
    1. Never disappoints, I meant! 5:00am here and I'm still working my way through my first cup of coffee.

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    2. Lol...nice save Lawrence..

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    3. Hmm. We may need the Grammar Police on this one!

      I would suggest that "dogfights never disappoint!"

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    4. Nice one Lawrence. At 5.00am most mistakes can be forgiven.

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  3. Game looks good Richard! We played several games of WWI Wings of War (I think?) a few years back but that's my only experience with gaming airborne warfare. Our mate Julian got very keen and collected and painted a considerable number of 1/300 WWII aircraft, but as far as I am aware, they have never been in action! It's a bit like that with Cruel Seas too, a couple of group invested considerable time and money on collecting that too, and I think the ships have been on the table twice! We are all mad really 😂

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    Replies
    1. Gross misallocation of scarce resources, Keith!
      What?
      Who am I to speak???

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    2. Thanks Keith. I am guilty of getting the toys out often enough, and for some to remain in the drawer too long. That seems a common theme with planes and ships especially.

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  4. Thank you Jonathan, it was just that... a bit of fun.

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  5. It was an excellent game and perfectly suited to a platform such as zoooooom! 😆

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  6. Looking forward to the next one, it was a great little game.

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