Continuing the 18th century theme of recent remote games, Surjit and I got together to fight a fictional encounter between a Russian army and an Ottoman Turkish force at a field of battle called On Alti.
Now, my ownership of 18th century armies is limited to an Austrian and a French collection. I have have no intention of buying or painting any other armies for this period, and certainly not for playing via Zoom. So, for the sake of flexibility, I painted up MDF bases into red and blue armies... and BOOM! I now have whatever horse and musket army I want.
I know that this particular development may be offensive to some. For me, this is a logical step in remote gaming for these reasons:
1. The players are not really going to enjoy the aesthetics of the painted figures via Zoom.
2. Experience has shown that even with figures, remote players often need regular updates on which unit is which.
3. The important scale in wargaming is the base, not the figure.
4. All wargames bases of figures are essentially very aesthetically pleasing counters. So, why worry about the figure when that aesthetic cannot be enjoyed.
Anyway, enough justification, onto the game.
The rules used are my hex adapted version of Koenig Krieg.
The armies were constructed from my adaptations of army lists from the Age of Reason (1st Ed.).
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| The Red army are the Russians, the Turks are blue. |
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| The Russian infantry brushed aside the Turkish skirmishers, but were yet to make their artillery advantage tell. Meanwhile, a big cavalry showdown was developing on the left. |
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| The outcome was suitably bloody. The lighter Russian horse were unable to withstand the armoured lances. Hussars and Cuirassiers were thrown back in disarray and a unit of Dragoons was destroyed. |
The Russian flank was now open and the infantry cruelly exposed.
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| A view of the battlefield looking towards the exposed Russian flank. |
At this point, we had to call time on the game.
There were a lot of artillery exchanges in the centre with casualties being taken by the Turks. However, the dice rolled kindly and kept the Ottoman irregulars in place long enough for their heavy cavalry to do their job.
The Russians couldn't quite get all of their artillery into the fight and never quite made their foot advantage tell.
The use of the red and blue blocks worked a treat. There was no confusion about what each unit was. In fact, Surjit was able to follow his units clearly as cavalry and infantry were easier to identify than my 6mm troops.









Not a heretic in my book! I think your blocks look neat.
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